Wing Commander
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In 1990, the legendary games designer and self-designed director Chris Roberts took the world by storm when he released the classic game, Wing Commander. His innovative use of cut-scenes drove him to produce Wing Commander 2, 3, 4, Prophecy and Privateer. I, for one, have been hooked since I got a medal for one of my missions in Wing Commander 2. That shiny little bunch of pixels almost brought a tear to my eye.

And then he released this crap.

You might have guessed already that I didn't think much of Chris Roberts' first and, presumably last, experiment into the world of movie production. I felt like a guinea-pig, pushing the boundries of human movie endurance as $25 million worth of sheer crap oozed out onto the screen before my very eyes.

This film isn't all terrible, mind. The intro sequence, complete with a wonderful CGI map of known space and JFK quotes galore set the film up to be a stunner. The orchestral score (Kevin Kiner/David Arnold) was truly inspirational -- all the signs of a 'classic' movie.

So in some ways, Wing Commander: The Movie is an architect of it's own downfall. After all this expectation, frankly piss-poor acting and writing blew it into my much-hallowed 'Top Ten Worst Plots' list. It's currently occupying the number 2 slot, just behind Death Race 2000 (which is a genuinely brilliant film, nevertheless).

I'd explain the plot to you, but I'm not sure where I'd begin. It really is that disorganised. Various sub-plots are opened up (such as the story of the first space explorers, the Pilgrims, who were persecuted into near-extinction), but are never closed. It's almost as if Roberts got so angry with the inspirationally bad acting performances from Freddie Prinze, Jr. and Matthew Lillard, he resorted to taking a pair of scissors to the film one night.

The basic synopsis is:

Confederation = Good Guys
Kilrathi = Bad Guys
Confederation destroy Kilrathi.
The end.

Anyone who played the games should steer well clear of this film. No justice is done to any of the characters or species, and not one of the big-name actors from the games made the transition to the film. Chris Roberts should go back to doing what he does best -- designing games. The question is, can he recover from the implosion of the Wing Commander movie?

There's that tear in my eye again.

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