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Horse Fair

kdk August 11, 2008
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Read Time:2 Minute, 48 Second

Players: 2-6 (ages 6+)

Playing Time: 15-20 minutes




The kid in me is a sucker for games that include little plastic doo-dads. I loved Pig Pile’s plastic pigs, and as soon as I saw Horse Fair’s plastic horses, I was eager to give it a try. But, in the end, it takes more than little plastic farm animals to win me over.



To begin Horse Fair, each player gets six cards. The cards feature five different horses—representing the five finalists in the horse fair. Players act as the fair’s judges, taking turns placing their votes for the winning horse by playing cards from their hand. When it’s your turn, you play one card from your hand face-up on the table in front of you. You then draw a card from the draw pile, and play moves to the next player. This continues until one horse “wins.”



A horse wins when it receives the number of “votes” corresponding to the number on its card. For example, the “Firecracker” card has a 5 on it—so once there are five Firecracker cards on the table, Firecracker has enough votes to win.



Once a winner has been declared, the player who placed the winning vote (i.e., played the winning card) receives a horse figurine. Any players who had played one or more of the winning horse’s cards get to keep those cards. The rest of the cards on the table are then discarded, and play begins again.



There game does, however, offer a couple of twists. Each horse has one “Second Look” card and one “Thumbs Down” card. Second Look cards count as two votes instead of one, and Thumbs Down cards remove a horse from the vote. If someone plays a Thumbs Down card, all of that horse’s face-up cards are discarded immediately.



The game continues either until one player collects four horse figurines (and wins automatically) or until all of the cards from the deck have been drawn.



Though it’s a difficult game to explain, Horse Fair is a remarkably simple game to play. In fact, the only thing that’s really complicated about the game is the scoring system that’s used if a game ends without a player earning four horse figurines.



Unfortunately, though, the rest of the game is so simple that players will quickly lose interest. While the two special cards are supposed to keep the game interesting, I found that they really only make it frustrating. The Second Look card basically ensures a win—which means that no one else has a chance. The Thumbs Down card, meanwhile, doesn’t seem to add much to the game. And while the horse figurines are used often—to add a bit of interest (and incentive)—it’s just not enough to make Horse Fair a family favorite.



Horse lovers will appreciate the horse-themed cards, but the design feels a bit old-fashioned. And though younger kids will love the little plastic horses, the rest of the game will hold their interest for only a game or two.



With a few extra challenges—and an updated design—Horse Fair could be a great game for the whole family. But, as it is now, it won’t be long before your family puts it out to pasture.

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About Post Author

kdk

Kristin Dreyer Kramer has been writing in some form or another (usually when she was supposed to be doing something else) since the ripe old age of ten—when she, her cousin, and their two Cabbage Patch Dolls formed the Poo Authors’ Club. After a short career in advertising, Kristin got sick of always saying nice things about stuff that didn’t deserve it—so now she spends her days criticizing things, and she’s much happier for it. Since creating NightsAndWeekends.com in February of 2002, Kristin has spent her life surrounded by piles and piles of books and movies—so many that her office has become a kind of entertainment obstacle course. As if her writing and editing responsibilities for N&W.com weren’t enough to keep her out of trouble, Kristin also hosts a number of weekly radio shows: Reel Discovery, Shelf Discovery, and On the Marquee. She’s also a proud member of the Broadcast Film Critics Association (CriticsChoice.com), the Central Ohio Film Critics Association (COFCA.org), the Online Film Critics Society (OFCS.org), and the Women Film Critics Circle (WFCC.Wordpress.com). Kristin lives in Columbus, Ohio, with her husband, Paul, and their daughter, Anna. She welcomes questions, comments, and fan mail at kdk@nightsandweekends.com.
kdk@nightsandweekends.com
http://www.NightsAndWeekends.com
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kdk

Kristin Dreyer Kramer has been writing in some form or another (usually when she was supposed to be doing something else) since the ripe old age of ten—when she, her cousin, and their two Cabbage Patch Dolls formed the Poo Authors’ Club. After a short career in advertising, Kristin got sick of always saying nice things about stuff that didn’t deserve it—so now she spends her days criticizing things, and she’s much happier for it.

Since creating NightsAndWeekends.com in February of 2002, Kristin has spent her life surrounded by piles and piles of books and movies—so many that her office has become a kind of entertainment obstacle course.

As if her writing and editing responsibilities for N&W.com weren’t enough to keep her out of trouble, Kristin also hosts a number of weekly radio shows: Reel Discovery, Shelf Discovery, and On the Marquee. She’s also a proud member of the Broadcast Film Critics Association (CriticsChoice.com), the Central Ohio Film Critics Association (COFCA.org), the Online Film Critics Society (OFCS.org), and the Women Film Critics Circle (WFCC.Wordpress.com).

Kristin lives in Columbus, Ohio, with her husband, Paul, and their daughter, Anna. She welcomes questions, comments, and fan mail at kdk@nightsandweekends.com.

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